STAR WARS: The Old Republic RP---OOC---IC is up!

As the title suggests, feel free to RP it up.

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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby sam4books » Sat Feb 04, 2012 12:12 pm

Asmodai wrote:I've noticed something, what TV-tropes is for most of you people, the Star Wars wiki is for me. I CANT STOP CLICKING LINKS.

I want a Defel now.


Well, there's some potential for a lowly thief, that's for sure.
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Geomancer » Sat Feb 04, 2012 12:44 pm

Oi! IG had his own spaceship!
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby sam4books » Sat Feb 04, 2012 1:11 pm

I know ;D
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Snow Diggity » Sat Feb 04, 2012 1:36 pm

Guess I'll change Doruuk to neutral now....

YES, ACCEPTED!!!!!
I was bitten by a radioactive pencil

I. Pledge. My. Allegiance to, all things dark and, I promise, on my damned soul. To . Do as, I am told. For, Beelzebub has never seen , a soldier quite like me, not , only does his job, but . does. it happ-ill-y!
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Timer » Sat Feb 04, 2012 4:14 pm

sam4books wrote:@timer67: I really love what you did with your history <3 Not too detailed but not too vague either. You can just imagine what's going on between events, and the effect is almost sad. Poor guy must of had some jerkasses for masters. Especially that Karkor guy. Seriously, I'm glad you joined, I have the perfect spot for the character too ;D The shatterpoint ability is really great too. I had almost forgotten about the ability tbh, but one of my favorite Jedi Masters had it so what the hell. I love the detail you put in your saber description too. You can picture exactly what it looks like from the inside out, and that's what I like in a CS. He isn't just some other Jedi, he has his own style, quirks, and unique motivation. He'd fit in well amongst the scum and villainy of the Hutt Space planets, and I would imagine both the Sith and Jedi will be all over the rascal. Maybe for different reasons. Can't imagine the Jedi would be too happy with him. But hey, a man's gotta do what a man's gotta do during these dark times in the galaxy.


Wow, thanks Sam was not expecting such rich and detailed insight into my cs writing (and i certainly didn't expect it to be so positive after my 3rd CS after returning).

And i'm glad to be here.. let the games begin :D *rubs hands*
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Asmodai » Sat Feb 04, 2012 7:40 pm

CS updated, now with added picture. Will try and get her history done tomorrow.
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby sam4books » Sat Feb 04, 2012 8:06 pm

She's prettyful :0
....I wonder just who was it she just shot.

Gonna put up a CS of my own up soon folks ;D
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Asmodai » Sun Feb 05, 2012 7:25 am

Some pest who kept hitting on her... Don't worry, the blaster was set to stun. I think.

EDIT: So someone on DA came across my picture, and was so inspired by it, he decided to draw me a quick sketch.

WHAT THE HECK, THAT'S BETTER THAN MINE!

Oh my, I just received fanart... I... I feel so warm and fuzzy inside
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Dee Arris » Sun Feb 05, 2012 10:37 am

I'd be interested in joining if there are openings, however I'm not very well-versed in the expanded universe (when I attempted to use Wookiepedia to catch up I was absolutely lost for the most part), so I'll try my best, but I may need to call on some help from the game-masters. :unsure:
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Snow Diggity » Sun Feb 05, 2012 11:04 am

Honestly my initial memory of star wars is nothing more than the collective 20 minutes of lightsaber battles i watched in "revenge of the sith", It's all about how willing you are to try and analyze the questions and such that are put before you.My advice, Dee Arris ,would be to fill out a CS while keeping open wookiepedia for an answer to any of your questions.
I was bitten by a radioactive pencil

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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby MQuinny1234 » Sun Feb 05, 2012 11:19 am

Your's is cuter Asmo.
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Villain » Sun Feb 05, 2012 12:26 pm

Agreed, yours is cuter.

Updated History for Kikrosk, also if you want a good real world representation of how Kikrosk's body looks like then look no further then here (Just put him standing on two feet and give him a lightsaber)
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Snow Diggity » Sun Feb 05, 2012 12:50 pm

made some art for my character w00t ,now to find my shitty camera and upload it
I was bitten by a radioactive pencil

I. Pledge. My. Allegiance to, all things dark and, I promise, on my damned soul. To . Do as, I am told. For, Beelzebub has never seen , a soldier quite like me, not , only does his job, but . does. it happ-ill-y!
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Asmodai » Sun Feb 05, 2012 12:53 pm

But she's not supposed to be cute! >:|
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby MQuinny1234 » Sun Feb 05, 2012 1:27 pm

I'd suggest horrifically mutilating her then.
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Snow Diggity » Sun Feb 05, 2012 2:54 pm

I was bitten by a radioactive pencil

I. Pledge. My. Allegiance to, all things dark and, I promise, on my damned soul. To . Do as, I am told. For, Beelzebub has never seen , a soldier quite like me, not , only does his job, but . does. it happ-ill-y!
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby MQuinny1234 » Sun Feb 05, 2012 3:04 pm

Little blurry, but I think it looks good.
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Asmodai » Sun Feb 05, 2012 3:05 pm

That picture is so blurry, I cant make out anything
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Villain » Sun Feb 05, 2012 3:08 pm

Is that a blurry stay puff marshmellow man using the force dressed as an assassin?
For the king, For the king, For the sake of Skyrim. For the Nine, for the hope of High Hrothgar's pass, and for all of Sovngarde; Where the souls sing your song. For the king, For our King, who will guard Hrothgar! Dovahkiin, Dovahkiin, naal ok zin los vahriin, wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan, fod nust hon zindro zaan, Dovahkiin, fah hin kogaan mu draal!
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Snow Diggity » Sun Feb 05, 2012 5:01 pm

scanner broken..........and my camera is very bad at taking pictures of drawings, I'll see if I can fix it.
I was bitten by a radioactive pencil

I. Pledge. My. Allegiance to, all things dark and, I promise, on my damned soul. To . Do as, I am told. For, Beelzebub has never seen , a soldier quite like me, not , only does his job, but . does. it happ-ill-y!
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby sam4books » Sun Feb 05, 2012 7:04 pm

Here ya go guys, an NPC for you all to play with.




Name: Jadea Mutel “The Toxic Rose”
Age: 26 years old.
Gender: Female.
Species: Human

Appearance:
Standing at 5’ 5” and weighing a mere 124 pounds much like her fair skinned mother, Jadea was gifted with strikingly bright red hair at birth and emerald green eyes akin to that of a blazing green lightsaber crystal. Her thick violet eye make complements this, giving her the look of the common entertainer who dances for men in any cantina across the galaxy. Jadea has always respected the women who had to face the consequences of their husband’s (sometimes even their father’s) actions every single day. To complete this striking appearance, Jadea wears bright red lipstick, handpicked from one of Nar Shadaa’s more famous cosmetics brands. Much of her is chopped close to her scalp, making it easier to put on her headgear, given to hear by her father before her. She had redesigned it since, painting over the silver and blue coat to instead give it a combination of brown and bronze sort of look, mainly so it matches her main choice of clothing.

Whether she’s dealing with a business partner, or out gambling her credits’ worth, Jadea prefers to dress elegantly, choosing a long flowing grey jacket with orange trimmings, orange and brown striped plastic plated shoulder pads, and pockets on the inside deep enough to hold a couple hundred credits or, say, a plasma grenade or two. Due to the “touchiness” of her business practices, Jadea would go to great lengths to ensure that she’s properly defended in case of an assassination attempt, poison being one of her most favored weapons. Poison is incorporated in many ways on her person, from the nailpolish on the tip of her finger, to heels on her plasteel boots. Of course she is also prepared for the unlikely event that she herself is poisoned, carrying a number of medpacs and antidotes on her person (mostly inside her brown leather supply bag she brings with her on her travels). In order to escape suspicion, Jadea operates under the guise of a medical doctor. Underneath her jacket is a simple forest green tunic, outfitted by a metallic utility belt with secret compartments built into it used to store an assortment of poison darts, used as ammo for her weapon of choice. Around her neck she wears an old, worn tanned cloth neckwrap (which she sometimes uses to cover her mouth and nose) along with an orange and brown Huttese patterned hook-point scarf, imprinted on the bronze medallion connecting the hook to the eye is the image of a tantooine sun. From the tip of her toes, and up to her thighs she wears a plasteel armored set of high heeled boots with heels that are designed to be removable during situations of danger and sharpened to the point where they could be just as lethal of a weapon by themselves, just so one may stab their attacker with the toxic sharp end. Them boots have saved her hair more than once throughout her life. For pants she wears simple plaster fiber tight pants which match her fingerless gloves.

Creed: The Exchange

Affiliation: Neutral

Personality:
Very outgoing with an almost daredevil sort of attitude, Jadea is the sort of girl who would risk anything for the sake of success. This has gotten her into trouble too many tight spots to count, mostly in relation to larger than life crime lords and heavy debts to Casinos. Notoriously known for her illegal chemical trade across Nar Shadaa, many people suspect that she played a hand in supplying imperial intelligence with chems meant to poison the mind, even erase memories. However her trade specializes mainly in the art of a slow and silent death. According to street myth, the fair red headed beauty used such chems to murder gamblers who had cheated her at sabacc tournaments.

While she does despise cheaters of any kind, and people who lie, Jadea does not believe in taking vengeance. That doesn’t stop her from helping vengeful people, however. Jadea is more concerned with her profits, and how much money is in her pocket. The more money to spend on the slots, the better, and at the end of the day she dreams of swimming in riches that not even the greatest of crime lords could obtain. The dirty business involving the crime wars of Nar Shadaa are of no worry for her. The only thing she sees in them is profit, and lots of them. It may be why she took up her dangerous and risky trade to begin with. Jadea won’t discriminate customers either. Whether you’re an Imperial or Republic agent, or a lowly criminal, she’ll sell her products to anyone and anything so long you never cheat her out of her money.

This won’t mean she won’t do the same to you.

Jadea has taken advantage of her natural beauty over the years, using it to seduce drunken men into paying her more than they bargained for. She had sculpted her “Pazaak Face” around the idea of “Why look so serious all the time when you can easily bluff a fella into handing you all his credits”. So far, this strategy has worked wonders for her.

On the other hand, she has a soft spot for slaves and refugees (entertainers especially), willing to sell medpacs and other means of medical supplies to those who might need them, but not after smuggling them from an Imperial or Republic base first. So while she is known for being a toxic vixen to the criminal world, Empire, and Republic, to the refugees that pass through Nar Shadaa she is known as a different sort of rose; a pleasant one.
One of Jadea’s greatest weaknesses tends to be her gambling habits. Whether it be a friendly game of sabacc or a situation that could mean life or death, if there’s a bet involved you can sure bet Jadea will take it. “Backing down” is a phrase that’s simply not in Jadea’s vocabulary. And as she says, “The only thing worse than a cheat, is a coward who cheats.”

Motivation: Jadea dreams of one day owning her own casino on Nar Shadaa, and spend all of her days living in style. As of the present, it is merely a dream, but with the help of the black market, Jadea looks to make some quick money that would help make that dream a reality. Unfortunately the thousands of credits she makes tends to be invested in her gambling habits instead.

History:
Jadea was born as a result of an unlikely bond between an Exchange Pirate and an entertainer. Her father would smuggle weapons stolen from Imperial supply ships for Exchange crooks to be used in gang wars against rival Hutt controlled gangs. On his off days, he was a heavy gambler, and a terrible gambler at that.

According to her mother, she met him after he staggered up to the stage, drunk after losing a pretty heavy game of Sabacc, and begged her to keep him company for the night. Her father swore that was not how it happened, but Jadea was always inclined to believe her mother’s word over her father’s.

Somewhere along the line, they both had her. The exact details of her birth are unknown to her, but apparently it was a big deal, having a family while under the employment of the Exchange. All of the pirates, the scoundrels, the thieves; they were almost like an extended family. Whenever her father was out in space or her mother on the stage, a common thug would volunteer to watch her, maybe even take her along while on his gig. The women especially adored her company. From as young as the age of three, Jadea was learning the art of seduction from backwater ladies.’

Most self-respecting people would call such a life a disgrace, but Jadea loved it, and grew up with a special spot in her life for scoundrels and outcasts, and a hatred for the repressive Republic and powerful Sith Empire. Both side’s laws were unattractive to her when compared to the codes of the independent Exchange. Unfortunately she was also growing up during a time of unrest and betrayal within the organization. Every day there was more news of attacks on innocent members, coming from unknown groups. Most of the crime bosses suspected that the Hutts had something to do with it, the greedy crime lords of Nar Shadaa, with enough gangs behind their back to lead an army. Sometimes Jadea would fear that her father’s ship would be attacked whenever he went out in space. Despite the comforting words that her mother would provide her, even the young Jadea knew that she was just as scared as she was. It didn’t take long before she witnessed a heated argument between her mother and a member of the Exchange, against sending her father out for yet another attack on Imperial supply ships. It didn’t take long for her to realize just how divided this “family” she had grown up with was. She never really saw her mother much after that.

And so, she began making secret dealings of her own. Starting from the age of thirteen years old, young Jadea would run errands for the representatives of the local Hutt crime lords, smuggling supplies out of Exchange warehouses, for money that her father could use to appease Exchange leaders, hopefully not having to go out into space as a result.

Unfortunately, Jadea was eventually caught by one of her closest guardians from within the Exchange, a Devaronian male named Attor.

Attor would eventually become her new father figure, following the tragic death of her father out in deep space. The last thing he gave her was his old headgear for her thirteenth birthday, something she still wears while on business meetings, and it didn't matter whether it was appropriate.

In order to keep them both from getting into too much trouble with the crime bosses of the Exchange, Attor offered to employ Jadea’s skills for his own uses, using what earnings she might make to replace the items she had stolen. With not much choices on the table, Jadea and Attor would eventually become a devious duel of smugglers, sneaking in and out of military bases with pockets loaded with stolen supplies. With the amount of refugees from war torn countries pouring, medical supplies were a popular item on the market, so that’s what their business was focused upon. Once Attor noticed how many customers Jadea’s looks by itself would attract, he renamed the shop he had set up from “The Devil’s Foutain” to “The Jade Garden” for Jade’s sixteenth birthday. Once he managed to come across a working ship for himself (provided by the exchange for his work), Attor turned the shop over to Jade completely, with the catch that she had to pay him one-fourth of whatever earnings she made. This would be their business dealings for the next ten years.

At the age of twenty years old, Jadea started trading illegal toxins that Attor had come across while intercepting an imperial warship. There was quite a growing abundance of bounty hunters prowling around Nar Shadaa. Jadea didn’t know whether it was because of the Empire hunting Jedi or what, but too many criminals had to lay low because of it. She had heard stories of fellow Exchange members being capture and sent to terrible torture chambers where Sith would conduct their training. The rumored results were horrible, the sort you would tell to children as scary bedtime stories. “Be good or the Sith will get you!”, that sort of thing. To be honest, Jadea wasn’t scared of what the Sith would do to her. She was just concerned with her profits. So, she did what any lowlife would do, and would make deals with the bounty hunters, supplying them with lethal chems for their work. Attor approved at first, but as all illegal trades, the sale and production of toxins would prove to become a dangerous trade to mingle with. Eventually, either the Republic or the Imperials will catch onto her sales, and either one of them would end up behind a forcefield. Jadea’s growing gambling problem didn’t help either, and reproducing the toxins to create a steady supply was next to impossible. Thankfully, Jadea managed to solve that last problem when she came across a M1-M3 medical droid with the unit code “V0-E3”. She had purchased him from a lowly droid vender, and paid a tech expert from within the Exchange to help her reprogram the droid with much more “suitable” skills, while still allowing him to retain his core functions, that is healing… The resulting sales went through the roof, and Jadea’s toxin became a sensation amongst bounty hunters. In fact Jadea had earned enough money to buy herself some new gear, completely fit for her needs, including a nice pair of armored plasteel, high-heeled boots. But between the booming business and Jadea’s gambling habits, it is only a matter of time before somebody rats her out.
But that’s just silly. Who would rat out the owner of The Jade Garden? Seriously.

Theme: Brittney Spears – “Toxic”

Equipment:
As her nickname suggests, Jadea always carries with her quite the collection of toxins, most of them obtained illegally. Any toxin she doesn’t have on her shelves, she probably hasn’t heard of. Otherwise, it’s going to be soon, by any means necessary. Jadea deals in chemical warfare, and likes to think of herself of almost an expert on the art.

Amongst her list of available chemicals (at shop mostly) are:
~58 packs of Devarionian blood-poison, kept inside small white packs disguised as sugar packages for tea. The code phrase for the sale of this toxin was often amongst the lines of “Do you sell any herbal tea here ma’am?” In all cases, “tea” was the key word.
She usually applies this toxin to the tip of her heels and always keeps an extra package on her person. Most of her supply, however, is kept inside a secret room with the rest of her stash of illegal goods.
~94 custom made darts of Frinka Venom, delivered to her by her main supplier, Attor, a Devaronian male. She will only sale this to people who ask for a “drink”. Otherwise she uses the paralyzing agent as one of the two most preferred ammo for her most favorite weapon.
Usually she carries twenty darts on her person.
~45 vials of Quongoosh Essence, also supplied by Attor. None are kept on her person, but if you walk into her shop at any time of day, all you need to do is ask for an “eye exam”.

~17 cannisters of nerve toxin gas, usually one canister would be found deep inside her inside pockets amongst three plasma grenades. She had to make a couple deals with stubborn crime bosses in order to obtain them since Attor could never get his pesky clawed hands on some of those cannisters himself. The fact that they were in high demand made it especially aggrevating. Jadea often assumes that the Hutts have a secret fetish for the gas, knowing them, but it could just be another stupid rumor speeding around the Cantinas.

Just ask who cut the cheese.

~1 Kyber Dart. It’s bad enough that the aliens that manufacture them are a complete mystery to the galaxy, and Jadea herself knows next to nothing but rumors, myths, and more rumors about them. Frankly she doesn’t trust them. “They’re too secretive”, or so she heard.

The toxin is kept under tight security back at her shop, and not for sale. She keeps it as a prize more than anything, since Attor had given it to her as a birthday present. To thank him for it, she treated him to a night the Star Cluster Casino.

~179 cannisters of Malkite Themfar, mostly for personal use. Although she will sell it so long you ask what she keeps in her purse. Usually she applies this toxin to her well filed fingernails, using it as a defense against random attackers on the street. It is one of her most well sought after products, and what she had become known for within the black market. She mostly markets it as a “lady’s toxin”.
She carries one bottle of it on her person disguised as nail polish.

~40 packages of Krayt Dragon, was on sale the last time she opened shop. The code phrase changed every two weeks, most of them were in the form of riddles. The last one she remembers was where she’d ask, "Flying to Dantooine, I meet five ships, each with five passengers, each passenger having five pets. How many are flying to Dantooine?" Too many got that one wrong to count on her fingers and toes.


Note: She currently has three Frinka Venom darts hidden inside her boots, and a half empty bottle of Malkite Themfar.

Don’t ask.

But don’t worry, toxins aren’t the only thing that this gal carries on her back.

Inside her leather supply pack she carries with her an assortment of medical supplies, mostly medpacs and anti-toxins, all of them illegal obtained from Republic medical labs. Her medical supply shop serves as a cover business for the otherwise deadly tools she keeps hidden away from the view of the public. If anyone in the Shadowtown sector of Nar Shadaa is in need of medical supplies, The Jade Garden is the place to go. Are you a refugee? Jadea will be happy to grant you a discount. Usually she’ll have five medpacs on her person max.

Her most prized possession is a K-313 Riot Needler. Formerly used by some enforcer during anti-Empire riots on Nar Shadaa, Jadea had obtained from a scalvenger in a street tournament with her father’s helmet on the line. Ever since then, the needler had become her personal weapon of mass destruction.

With a total of ten shots of ammo, the needler is designed to shoot darts injected with lethal toxins be it a paralyzer agent or a sleep agent. However, her toxin of choice would often be the very Frinka Venom that she sells on the market. Usually she’d keep the needler in a hoister connected to the side of her thigh, keeping it hidden by her jacket. From there, it is a quick draw.

Abilities:
~[i]Sabacc----
It’s not much of a gift, but Jadea takes pride in her natural skill in this game of chance. Too bad her mother never really did see the good in her daughter putting such faith in mere luck. Her father, however, was more than happy to teach her from a young age the secret tricks of the game, mostly whenever he wasn’t out in space. Jadea always carries with her a full deck of sabacc cards wherever she goes, just in case. She doesn’t just play the official version of the game either. Sometimes she makes her own games from it, little party games meant to shake up the guests and create awkward situations. Otherwise, they are a tool that she takes advantage of to get her ass out of tricky situations.

Everyone enjoys a good game of Sabacc.

~Medical “Training”---- Jadea isn’t formerly trained, but ever since she picked up an old M1-M3 medical droid from a droid vender which she set to work on the chemical mixing portion of her trade, Jadea has been learning the ropes of curing, as well as categorizing, certain diseases. So while she’s not exactly an expert, she knows enough about medicine to save a life or two.

(Usually such knowledge is incorporated in her chemical trade)

Other than the above two, Jadea has this uncanny ability to be able to tell whether or not a person’s lying or not. She can’t really explain it, but the art of reading people’s faces come easy to her. Attor would often joke with her about how this “ability” is nothing but sheer luck, although Jadea is convinced that it is special.

If there’s any special skill that Attor would recognize, it was Jadea’s ability to slip in and out a restricted area without getting caught. Perhaps it had something to do with her seduction technique, not that Attor cared, but they both had been making good use of it ever since the vixen was thirteen years old.
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Timer » Mon Feb 06, 2012 3:34 am

lol i thought you made a mistake.. didn't know that Sabacc was was game,

Think i still prefer Pazaak though :p
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby sam4books » Mon Feb 06, 2012 4:04 am

I do too : D

It was fun beating Atton's ass over and over again.

For a supposedly good Pazaak player, he kinda sucked.
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Asmodai » Mon Feb 06, 2012 4:53 am

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Stormtroopers, the fastest way to get around
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Re: STAR WARS: The Old Republic RP---OOC---OPEN FOR BUSINESS!

Postby Timer » Mon Feb 06, 2012 6:50 am

HA! thats awesome Asmodai lol

and i lost most of my credits to pazaak in kotor 2, couldn't resist the temptation of that guy who gambled rare parts when you beat him enough..
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