Name: Alison Henson (Alice)
Age: 23
Sex: Female
Appearance:
Alice stands at 5'2" and has a fit build, She has Long Silky black hair which she brushes every night and Bright blue eyes that reflect a slightly Innocent side of her. Poised and Graceful is her stance and it retains her modest beauty in every move she makes, She has a warm smile and a Terrorizing Stare. Often she keeps her emotions in check but has the tendency to lose her composure when under pressure.
Clothing: Alice when out of her Standard Uniform she usually wears a jacket with a tank top inside, Cargo pants and boots. Sometimes she wears her favorite goggles which were given to her by her father. Aside from this she also wears a plain colored T-shirts and jeans when on leisure.
Personality: Alice is a proud and hot-blooded girl. Hard working and determined to finish any goal she sets for herself. Being smart and loyal, She is always determined to stay on the mission and doesn't believe that failure is an option. At most she is strict to herself and others while on missions but doesn't care about anything but mechanics and Enjoyment during leisure. Books about machineries excite her.
Skills: Breaching, Assault Specialist, Long Range Support, and Mechanics
Background:
Her birthplace is currently unknown yet she was raised in the north of Antolia where she was found by a Mechanic and his wife at the age of 4. She was raised like a daughter and sent to a private school where she learned to behave, read and write. Though the mechanic and his wife could never bear children of their own, So in the lack of an heir, She was also taught slight mechanics by her foster father. The mechanic decided to cut off the girl's schooling at the age of 10 and raised her as his son and successor. She went by the name Al at the time. Her foster father made her training more serious and she began to learn Machines inside and out, She had no real contact with the outside world and became rather lonely.
At the age of 16, She made it a point to respect her gender and for her to be considered female. Her foster mother gave her the Name Alison, Though Her foster father still called her Al and soon Alice. She began to become more outgoing and actually ran away from home several times. At the age of 18, The the Old mechanic died and She started to become rebellious, Soon she was sent to military school since her foster mother didn't know what else to do. During her training in the military school she was tested several times and was starting to gain the attention of most of the drill sergeants.
She showed excellence in Both Strategy and Accuracy and was trained thoroughly. After her training was complete, She immediately went into service at the age of 20 taking the role of Supportive Fire, But there were some instances where she was on the assault team, She also did these extremely well, Her quick mind allowed her to formulate strategies in the midst of an assault. She excelled in most missions as well as being able to repair some of her weapons she proved herself well. She could performed maintenance on some military vehicles on the field which made her a valuable asset.
At the age of 22 She was taken off her duty and was placed in a project which she herself didnt truly understand. She learned as much as she could in a year. She learned it was a weapon testing project and she was excited to learn the mechanics behind the next gen weapons.
SIREN Profile
Name: LANCE Fort
Lance is a bulky piece of armor, Which technically stands for the name Fort as it is technically a tower, It wasn't meant for going around unnoticed it was meant for Destroying a target before it enters an area without causing the least bit of Collateral Damage.
Type: Heavy
Physical Description:
Lance, 1'6" thick tan armor plates which covers most of Alice's body. LANCE stands 3 feet taller than Alice, Its boots alone adds 2'5" to her height and the Bulky armor adds the rest, Its Helmet specially design for Distance targeting and It completely hides the face. Its design follows more of a male style SIREN.
Specs:
Speed: 13mph
Strength: High
Defence: High
Agility: Low
Weapons:
Hammer 8 Rail Rifle-
A massive rife that weighs quite a lot. It has a barrel a quarter of a meter long and a chamber that creates a magnetic charge. It fires 1.5 kg Metalic rounds and Fires them at speeds over 30 Kilometers per second at 4 second intervals.
Ammo type: 1.5 kg Metalic Bolt Rounds
Rate of Fire: 15 rounds per minute
Capacity: 60 rounds
Weight: 6 kg min, 96 kg max
Vulcan 34-
A Meter long gun with a foot long chamber and 4 27" long barrels. Fires up to 200 rounds a second, About 50 rounds each barrel. Mostly used for clearing areas and suppressive fire, The downside of costly on ammo and the fact its very weighty makes it unreliable in precision missions.
Ammo type: .50 cal
Rate of fire: 2600-3300 Rounds a minute each barrel.
Capacity: 35 500 round ammo belts.(17500 rounds)
Weight:17.35 kg min, Max Varies
Hammer 12 Rail Rifle-
An Anti Tank weapon, which takes the form of a massive sniper which fires the same rounds as the Hammer 8 but faster, It has a barrel three quarters of a meter long and a chamber which creates a charge three times higher then the Hammer 8. It fires 1.5 kg rounds at speeds over 111 kilometers per second at 25 second intervals.
Ammo type: 2.5 kg Metalic Bolt Rounds
Rate of Fire: 2-3 rounds per minute
Capacity: 10 rounds
Weight: 12 kg min, 37 kg max
M32 Carbine-
A similar design to the Original M16 but made thicker and larger, They improved its firepower and clip capacity, It can fire anything from the ordinary, to explosive, to tracer rounds. It was made more versatile and durable to be used effectively in long term combat without the unnecessary weight.
Ammo type: varies
Rate of Fire- 100-150 rounds per minute
Capacity: 1000 rounds
Weight: 4 kg min, 30 kg max
P65 Bull-
A heavy assault rifle complete with a grenade laucher, The P65B8 or the P65 Bull was used to lead armies across battle. It was designed to withstand the heat of battle without wearing down. Able to fire at intense rates it could devistate and turn the tides of battle with its assault of bullets and explosives.
Ammo Type: Varies
Rate of Fire: 80- 100 rounds per minute
Capacity: 780 rounds, 22 grenades
Weight: 5 kg min, 33 kg max
SPZ 9-
Follows the design of the Spas 12. An assault shotgun which has a 7" barrel and fires rounds at intense speeds. The SPZ 9 was mainly used in CQC as a quick way of dispatching close targets.
Ammo Type: Shotgun Shells
Rate of Fire: 10-20 rounds per minute
Capacity: 150 rounds
Weight 4.5 kg min, 7.2 kg max
Y11 Air Cannon-
A massive gun with a turbine inside that pressurizes air to 550 psi. It releases this through its barrel to create massive destructive force out in a large area. Its mostly used for disbanding armies and seperating battalions, It is also used for destroying buildings.
Ammo Type: Air
Rate of fire: 3-8 per minute
Capacity: N/A
Weight: 8 kg
PTGM Missile Launcher Heavily designed like a panzerfaus it can fire any kind of missile but it was specifically made for firing the PTGM missile, The Pulse TerraGrav Magnet missile which explodes and creates a magnetic force at its center equaling the gravity of a thousand suns attracting all nearby metals and compressing them towards that small point.
Ammo Type: PTGM missile, Varied missiles
Rate of Fire: 1-3 per minute
Capacity: 1
Weight 8kg min, 10 kg max
Theme song:
Hurricane- 30 Seconds to Mars